Anyone who’s interested in some obscure Mega Man X data I used in making X++, check out this thread: http://sprites-inc.co.uk/showthread.php?tid=1794
Month: December 2016
Temporary Hold-Up
The engine code right now is very messy. This monday I probably won’t post an update, maybe not next week after that, but soon enough
Weekly Update #2
I unfortunately still didn’t have enough time to “write” a blog post once again, so I will leave you with 2 videos and an
Random Update #1
Hey, who said I had to post updates only once a week? (WARNING): Minor technobabble and and code ahead! So previously this is how I handled
Weekly Update #1
For the first post, almost everything I’d like to say has been put into this nice video here: Yay, Tiled support!: That’s about it