Author Topic: Mega Man 11  (Read 375 times)

Christian Suluthuman

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Mega Man 11
« on: September 16, 2016, 10:19:10 PM »
Well, here it is.

I love Mega Man. When I first played, I sucked balls, but I got through. Fire Man's pattern was extremely erratic, leading to a broken controller, but I did finish it. And then I finished the following 6 games in under a week.
With that being said, I couldn't play Mega Man 8 due to emulator issues, and so I started to invest my money into Mega Man 9 and 10. But I always wondered: Where's Mega Man 11?

And so, BOOM! I came up with a poll asking people to help me make it. They happily obliged, and Project Mega Man VII was born! My point is that most jobs are taken, except a 2nd Music Composer, and a Level Designer.
Hi, I'm Christian "Chrisuluthu' Suluthuman, a.k.a That Nintendo SEGA Guy

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Re: Mega Man 11
« Reply #1 on: September 17, 2016, 12:43:11 AM »
Project Mega Man VII?   :o  That's Mega Man 7.  I'm confused.  lol
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Christian Suluthuman

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Re: Mega Man 11
« Reply #2 on: September 17, 2016, 08:39:12 AM »
Mega Man XI. Sorry!  ;D We are using an engine similar to Mega Man 7.
Hi, I'm Christian "Chrisuluthu' Suluthuman, a.k.a That Nintendo SEGA Guy