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Official Development Blog Official Forum Thread

Lead Developer : codster76

Description : Mega Man Echoes is a fangame developed by Cody Liu and Damien Arancibia. The idea behind its creation is to act as a completely separate instalment from the rest of the series with it's own internal storyline. It has been in development since late 2015. Its final release date hasn't been decided yet.

Storyline : The story of Mega Man Echoes takes place in the city of Crimeradon, home to the Robotics Institute of Technology and the epicentre for robotic advancement. For all of its recorded history, the city has had an unsettling aura and a stigma behind it, but if one is to learn from the best, they are to visit this city.

 

Official Development Blog Official Forum Thread

Lead Developer : ThelegendaryTom

Description : My version of one of the greatest MegaMan game ever, MegaMan X in NES graphics. I decided to name it RockMan X FC instead of MegaMan X NES because Japan was where MegaMan originated. So giving the title its Japanese name would give it more meaning than just simply MegaMan X. The Game will simply be RockMan X in NES graphics and music with the same feel of the original classic series and X series. I will have English cut scenes despite having a Japanese name because I can't get the Japanese Letters in 8-bit. However I may leave Viles' name as Vava.

Official Development Blog Official Forum Thread

Lead Developer : MegaChibisX

Description : A Mega Man X fangame taking place after MegaMan X8, not only story wise, but also on the gameplay and graphics aspect. This project is still in very early stages, and many core things are still getting decided. Even the title might change in the future. MegaMan X8 has been my inspiration for a long time. I loved playing that game, but it always felt rushed and many things were missing. And that's what I'm hoping to do.
My aim is to make an upgraded MegaMan title the series deserves but has not seen yet.

Features : X, Zero and Axl are all playable, and it's possible that more will appear in the future.
The game's graphic style will be 3D, since the MegaMan series haven't taken much advantage of new technologies (or at least the released games...) It is still way too early to talk about the story, but plenty of effort will go there as well. This game is trying to be similar to previous titles in the series, while also adding more to them.

Official Development Blog Official Forum Thread

Lead Developer : The Zenith Serine
Lead Coder : SpookyDookie

Description : The latest addition to the EXE Forever Timeline, 1 year past Chrono X and 2 past MMBN6, MegaMan Battle Network : Project Genesis is the fastest moving and most active MMBN Fangame to date.

 

Official Development Blog Official Forum Thread

Lead Developer : ApselTheBlue

Description : Mega Man X : Synchro Project's storyline will take place between Mega Man X3 and X4.

Some features include :

- X and Zero Playable
- Several Armors
- Useful weapons and Zero Combos

Official Development Blog Official Forum Thread

Lead Developer : OmegaPixel

Description : Mega Man X++ is a Mega Man X game currently being developed in LÖVE and C++ by omegapixel. It's not just your everyday fangame, though. It isn't an actual game in and of itself, but rather a toolset to make your own Mega Man X adventures.

Planned features:

- Pixel-perfect 16-bit Mega Man X engine.
- Play as X or Zero (in all his Z-Saber glory).
- Feature-rich, customizable level editor.
- Script objects/enemies/bosses/weapons/armor in Lua with full documentation.
- Pre-made set of enemies, bosses, weapons, songs, and tilesets to choose from.
- Create cutscenes and pre-boss dialogue custom for each character.
- Example levels with custom scripted enemies, a boss, and a weapon.
- TAS-mode, play the game frame-by-frame and with save-states.
- Record your runs with a demo system, and upload them for all to view.
- Simple Mega Man X-style music composer.
- Play on Windows, Mac, or Linux.
- Share creations online via 1 file or download other people's creations and install in seconds.

Official Development Blog Official Forum Thread

Lead Developer : EricRuthGames

Description : A complete remake of Mighty No. 9.

Some features include :

- Completely redesigned 8-Bit graphics.
- Completely redesigned old school sound track.

Official Development Blog Official Forum Thread

Lead Developer : PKWeegee

Description : The Game will be made in Game Maker Studio, and will run on the Make a Good Mega Man Level 2 engine, which is basically the Mega Engine from WreckingPrograms at it's core.

Some features include :

- The game is planned to have 2 playable characters, in the form of Megaman and Protoman. Megaman will have his charge shot and slide, while Protoman is equipped with his trusty shield.
-The main plotpoint of the story is, that Wily has seemingly run out of budget for his evil schemes, and resorts to using Robot Masters that were never meant to fight, or prototypes of finished Robot Masters.
-The Roster of Robot Masters consists of (from left to right): I can't find my keys Man, Itch Man, Motion Sickness Man, Fragile Man, Origami Man, Static Woman, Toilet Man, Honey Woman.

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